About 

George is just another teenage boy, who struggles through his everyday life. But everyone has their breaking point, and sometimes the amount of crap you deal with in a single day is just too much. So, what do you do when things go off the rails?

Features

A card-based combat system that reflects inner struggles

4 different endings

Less than 10 minutes of gameplay

Team
yura grustny: game writer, narrative designer.
Norokun: 2D Spine animator.
Alex (@st00nsa): composer, sound designer.
Tapot: game designer, Godot developer.
Zombie Walrus:  game designer, 2D artist.

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